Structure Modules
The structure modules are what enable you to generate structures and procedural assets within your virtual environment. These may in include buildings and other architectural elements.
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The structure modules are what enable you to generate structures and procedural assets within your virtual environment. These may in include buildings and other architectural elements.
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In some cases, structure modules can generate "sub-domains." For example, within a house, you might have different rooms and you want objects and events to occur differently within each room.
Each sub-domain will have its own label and its own set of placement rules associated with that sub-domain. Placement rules are assigned to each subdomain by the "placement.PlacementHandler"
module which will be discussed later in this section.