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  • Seahaven
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      • Set Up Your Account
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        • Prepare Your Models
          • Name Objects
          • Add Camera Curve to a scene
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          • Camera
            • Camera Configuration
            • Animated Track Camera
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              • Category
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            • Position Camera
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              • Override Camera Target
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              • Near IR (Approximation)
              • Track Camera to Object
                • Camera Path Settings
            • Light Manipulators
              • Randomize HDRI Background
              • Modify Light Strength
              • Place Lights
                • Light Object (Bbox)
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              • Randomize Material Color
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            • RGB Image
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            • Thermal Image
            • Depth Pass
            • Normals
            • Binary Segmentation
              • Material-Based Segmentation
              • Compositing-Based Segmentation
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            • COCO Annotations
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            • Camera Ex/Intrinsics
        • Running Simulation
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    • Residential Interior Simulation
      • Upload Your Placement Rules
      • Modifying Your Camera
      • Modify Placement Rules
      • Run your Simulation
      • Tutorial Materials
        • Pipeline Configuration
        • Placement Rules
          • bedroom1.yaml
          • bedroom2.yaml
          • livingroom.yaml
          • floorPlan.yaml
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  1. Seahaven
  2. Seahaven Documentation
  3. Getting Started
  4. Simulation Editor

Camera

Define your camera and how it is positioned within your simulated environment.

Camera ConfigurationAnimated Track CameraCurve-Based CameraRoom-Perimeter CameraRoom-Based CameraPosition CameraOrientationPerspectival Camera PropertiesFisheye Camera Properties
PreviousLoad RelationshipsNextCamera Configuration

Last updated 1 year ago