Constrain Object
Constrains (parents) one object to another. All transformations applied to the parent object will be inherited by the child object.
Last updated
Constrains (parents) one object to another. All transformations applied to the parent object will be inherited by the child object.
Last updated
Child Collection: Collection from which to load a child object.
Parent Object Name: Name of the parent object (case-insensitive).
Parent Bone Name: (Optional) Name of the bone in the parent object. Only applies to rigged objects.
Partial Match Name: If checked, a partial match will be used for the parent object name.
Number of Parents (Min/Max): Number of objects to act as parents.
Number of Children (Min/Max): Number of objects to load as children.