# Add Particle System

<figure><img src="https://1909422608-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GudP3s7lhKkLuTADYnf%2Fuploads%2FQRevteMwJcxKvTqBt0Dc%2Fimage.png?alt=media&#x26;token=f0231b2e-7147-4156-a105-6b1988403b35" alt=""><figcaption></figcaption></figure>

**Target Object Name:** *Name of the object to populate with particles.*

**Particle Collection:** *Collection to instance for unique particles.*

**Number of Particles (Min/Max):** *The total number of particles on the target object geometry.*

**Unique Particle Instance (Min/Max):** *The number of unique objects to use for the particle system.*

**Particle Random Scale:** *A value between 0 and 1 where 0 maintains the original object scale and 1 is the highest level of randomization.*


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