Add Particle System
Adds a particle system to an object which populates the geometry with instances of another collection of objects. Commonly used to populate a landscape with vegetation.
Last updated
Adds a particle system to an object which populates the geometry with instances of another collection of objects. Commonly used to populate a landscape with vegetation.
Last updated
Target Object Name: Name of the object to populate with particles.
Particle Collection: Collection to instance for unique particles.
Number of Particles (Min/Max): The total number of particles on the target object geometry.
Unique Particle Instance (Min/Max): The number of unique objects to use for the particle system.
Particle Random Scale: A value between 0 and 1 where 0 maintains the original object scale and 1 is the highest level of randomization.