Add Particle System

Adds a particle system to an object which populates the geometry with instances of another collection of objects. Commonly used to populate a landscape with vegetation.

Target Object Name: Name of the object to populate with particles.

Particle Collection: Collection to instance for unique particles.

Number of Particles (Min/Max): The total number of particles on the target object geometry.

Unique Particle Instance (Min/Max): The number of unique objects to use for the particle system.

Particle Random Scale: A value between 0 and 1 where 0 maintains the original object scale and 1 is the highest level of randomization.

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