Prepare Your Models

Seahaven uses Blender (.blend) files for the 3D asset population, and there are a few steps of preparation to ensure your model will work effectively in your simulation.

Blender is a free download available through the Blender Foundation.

  • Remove everything from the scene except the 3D asset and any materials you will be packing into the file.

  • Purge any orphan data from the scene. This unused data can interfere with cameras, lighting, and many other parts of the simulation.

  • To purge orphan data navigate to display mode, select orphan data. Then select purge.

  • Last, make sure to pack all your data into the blend file.

  • Go to File, then External Data, then Pack All Into .blend

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