Prepare Your Models
Seahaven uses Blender (.blend) files for the 3D asset population, and there are a few steps of preparation to ensure your model will work effectively in your simulation.
Last updated
Seahaven uses Blender (.blend) files for the 3D asset population, and there are a few steps of preparation to ensure your model will work effectively in your simulation.
Last updated
Blender is a free download available through the Blender Foundation.
Remove everything from the scene except the 3D asset and any materials you will be packing into the file.
Purge any orphan data from the scene. This unused data can interfere with cameras, lighting, and many other parts of the simulation.
To purge orphan data navigate to display mode, select orphan data. Then select purge.
Last, make sure to pack all your data into the blend file.
Go to File, then External Data, then Pack All Into .blend