Replace

The replace module can be used to replace objects in your scene with other objects.

You can also transform the items in your scene by rotating them, aligning them to the camera or setting them a minimum distance from your camera.

Object Name: Name of the object to delete.

Items: Number of objects to replace in the scene.

Collection: Collection of 3d assets to sample (objects which will be used to replace). If the Load Child Object block is used, this will serve as the parent object.

New Object Name: (Optional) new name for the replaced object.

Rotation (Min/Max): Rotation range, in degrees, about the object's vertical axis.

View settings (optional): A block defining view-related settings. See more.

Load child object (optional): A block which loads and parents a child object. See more.

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