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  • Seahaven
    • Seahaven Documentation
      • Setup Your Account
      • Getting Started
        • Prepare Your Models
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            • Submodule: RoomTextureLoader
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        • Placement Class
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        • Lighting Class
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        • Camera Class
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          • camera.RoomCamera
            • Submodule: proximity_checks
            • Submodule: default_cam_param
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        • Renderer Class
          • renderer.MultiRenderer
            • Submodule: RgbRenderer
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    • Residential Interior Simulation
      • Upload Your Placement Rules
      • Modifying Your Camera
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      • Tutorial Materials
        • Pipeline Configuration
        • Placement Rules
          • bedroom1.yaml
          • bedroom2.yaml
          • livingroom.yaml
          • floorPlan.yaml
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  1. Seahaven
  2. Seahaven Documentation
  3. Getting Started

Import 3D Assets

The 3D Assets tab is where you will bring 3D assets to use in your simulation into Seahaven. Here, assets are separated into folders called collections.

PreviousAdd Camera Curve to a sceneNextColormap Editor

Last updated 1 year ago

Collections are an important part of Seahaven. Collections not only contain groupings of 3D assets but the names will be used to manage annotations and other aspects of your simulations. Please name your collections carefully.

  • First, designate a Collection name on the top left-hand side of the upload tool. Each collection is comprised of the files you want to assign to a specific category.

  • Drag and drop your .blend files into the upload tool and select upload when they have finished processing.

  • This Collection should now be available for placement in the Relationship Editor

Creating the collection name
Populating and uploading a collection