Override Camera Target
This block will point the camera toward a specific object or bone as well as move the camera to a specified distance from said object.
Last updated
This block will point the camera toward a specific object or bone as well as move the camera to a specified distance from said object.
Last updated
Object Name: Name of the object. If Bone Names
is used, the name of this object should be that of a rig.
Distance to Target (min/max): Distance from the target object (or bone). If both values are set to 0, the distance will not be overridden.
Bone Names: Name(s) of the bones within the specified object to point to.