# Override Camera Target

![](https://1909422608-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GudP3s7lhKkLuTADYnf%2Fuploads%2FbKdh4b6Y4vfnFRChEpzF%2Fimage.png?alt=media\&token=484a334d-e6d6-43db-abbb-d27f3a485ae5)

**Object Name:** *Name of the object. If `Bone Names` is used, the name of this object should be that of a rig.*

**Distance to Target (min/max):** *Distance from the target object (or bone). If both values are set to 0, the distance will not be overridden.*

**Bone Names:** *Name(s) of the bones within the specified object to point to.*
