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  1. Seahaven
  2. Seahaven Documentation
  3. Getting Started
  4. Simulation Editor
  5. Manipulators
  6. Camera Manipulators

Override Camera Target

This block will point the camera toward a specific object or bone as well as move the camera to a specified distance from said object.

PreviousCamera ManipulatorsNextOverride Camera Position

Last updated 1 year ago

Object Name: Name of the object. If Bone Names is used, the name of this object should be that of a rig.

Distance to Target (min/max): Distance from the target object (or bone). If both values are set to 0, the distance will not be overridden.

Bone Names: Name(s) of the bones within the specified object to point to.