Workflow
The workflow is the container you will use to define the parameters of your simulation.
Scene: Scene modules are used to configure your scene context. This will include importing/generating 3D environments, backgrounds, and/or lighting.
Relationships: Relationships between classes of objects defined in the relationship editor are imported into your workflow here.
Camera: Camera type, position, and camera properties are all defined in this section.
Manipulators: Manipulators can be used to transform and randomize your scene each time a data point is generated.
Colormap: Import your color map and define the labels for your COCO JSON file.
Additional Output: Additional render passes are defined in this section. For example, a depth map would be defined in this workflow portion.
Annotation Settings: Any additional limitations or transformations you might want to apply to the data annotations are defined here.
Post-Processing: Applies post-processing effects to images, such as adding shot noise.
Raytrace Samples: Number of paths to trace for each pixel in the RGB images. Increasing the number of samples improves render quality, but takes more time.
Stereoscopic: Renders a stereoscopic image (left and right).
Exclude Annotations: If checked, RGB images will be generated without any annotations.
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