Workflow

The workflow is the container you will use to define the parameters of your simulation.

  • Scene: Scene modules are used to configure your scene context. This will include importing/generating 3D environments, backgrounds, and/or lighting.

  • Relationships: Relationships between classes of objects defined in the relationship editor are imported into your workflow here.

  • Camera: Camera type, position, and camera properties are all defined in this section.

  • Manipulators: Manipulators can be used to transform and randomize your scene each time a data point is generated.

  • Colormap: Import your color map and define the labels for your COCO JSON file.

  • Additional Output: Additional render passes are defined in this section. For example, a depth map would be defined in this workflow portion.

  • Annotation Settings: Any additional limitations or transformations you might want to apply to the data annotations are defined here.

  • Post-Processing: Applies post-processing effects to images, such as adding shot noise.

  • Raytrace Samples: Number of paths to trace for each pixel in the RGB images. Increasing the number of samples improves render quality, but takes more time.

  • Stereoscopic: Renders a stereoscopic image (left and right).

  • Exclude Annotations: If checked, RGB images will be generated without any annotations.

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