XYZ Range
Defines a range of coordinates/values in object or scene (XYZ) space.


XYZ Ranges are used to sample a range of values per axis (X, Y, Z). The specific implementation of these values varies per placement rule. Different implementations are illustrated below:
Locate: Used to determine the position of the object in global space.
Translate: Translates the object using a vector defined by an XYZ range.
Rotate: Rotates the object about each of its local axes by a specified number of degrees.
Scale: Scales the object about each of its local axes by a factor.


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