XYZ Range

Defines a range of coordinates/values in object or scene (XYZ) space.


XYZ Ranges are used to sample a range of values per axis (X, Y, Z). The specific implementation of these values varies per placement rule. Different implementations are illustrated below:

  • Locate: Used to determine the position of the object in global space.

  • Translate: Translates the object using a vector defined by an XYZ range.

  • Rotate: Rotates the object about each of its local axes by a specified number of degrees.

  • Scale: Scales the object about each of its local axes by a factor.

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