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This placement rule will place an object to a specific side of the parent object within a maximum and minimum offset distance.
Place the Neighbour module in the Placements bay
Use the drop down menu to select the oriention to the parent object to place the child object
Create an offset range. The distance is in meters.
This module will place an object directly onto a parent object or element.
This module rotates an object on the z-axis. Rotation is defined as a range. Units are in degrees.
Relationship modules
Placements are collections of operations that are used to transform the position and orientation of objects within the scene.
Many of the placement rules will make reference to "front"
"back"
"right"
or "left"
These tags refer to sides of the parent objects bounding box. These tags are designed to be intuitive and will help you quickly define the approximate relationship between objects.
If an element is dependent on another element such as placing a window or a door on a wall you will define that object's location in local (U,V) coordinates.
This module centers an object on a particular axis.
This module is used for placing an object in the scene within a given 3d bounding box.
Place an object on another object
Select the two sides of the objects you want to join. You can then project the child object to the parent within a range of local (u,v) coordinates.
Place an object on top of another object.
Place a child object on top of a parent object. You can then project the child object to the parent within a range of local (u,v) coordinates.
Uniformly scale objects within a given collection
Define a scale factor in the input field.
Align an an object with another object
Align an object to a specific side of the parent object.