---
description: >-
  Adds a particle system to an object which populates the geometry with
  instances of another collection of objects. Commonly used to populate a
  landscape with vegetation.
---

# Add Particle System

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**Target Object Name:** _Name of the object to populate with particles._

**Particle Collection:** _Collection to instance for unique particles._

**Number of Particles (Min/Max):** _The total number of particles on the target object geometry._

**Unique Particle Instance (Min/Max):** _The number of unique objects to use for the particle system._

**Particle Random Scale:** _A value between 0 and 1 where 0 maintains the original object scale and 1 is the highest level of randomization._
