---
description: >-
  Positions a camera in a room generated using the "generate interior scene"
  block.
---

# Room-Based Camera

<figure><img src="https://1909422608-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GudP3s7lhKkLuTADYnf%2Fuploads%2Fc2P1dwVISNY0ETIwSGjf%2Fimage.png?alt=media&#x26;token=8a411353-615d-4609-98e6-d9257db16757" alt=""><figcaption></figcaption></figure>

* **Frames:** _Number of frames to sample in the room. Frames are generated along a random path within the room._
* **Control Points:** _Number of points which are used to create the camera path. Higher numbers increase the complexity of the path._
* **Distance Between Points:** _The min/max distance between consecutive points in the camera path._
* **Camera Height:** _Camera height above the floor (in meters)._
* **Yaw/Pitch/Roll:** _Random rotation along the path (in degrees)._
* **Additional Cameras:** _Optional list of additional camera positions/orientations to sample per frame. See documentation for additional information._
* **Properties:** _Fisheye camera intrinsic properties._ [_**Additional documentation.**_](fisheye-camera-properties)
