# Relationship Editor

In the Relationship Editor tab you will designate the relationships of your 3D assets to each other and elements in the scene _(e.g. ground\_plane)_:

* **Workflow:** The workflow is the space where you will be defining all object relationships.&#x20;
* **Load Collection:** This module is used to place collections of 3D assets into the scene and to define their relationship to other objects and elements using a parent/child system.
* **Locate**: This module is used for designating the range of placement in the scene via a vector.&#x20;
* **Rotate**: This module is used for rotating an object, rotation can be defined as a range or as a static value. Units are in degrees.&#x20;
* **Neighbor**: This module will place an object to a specific side of the parent object. You can also declare an offset as a range.&#x20;
* **Drop**: This module will place an object directly onto a parent object or element.&#x20;
* **Center**: This module will center an object on a particular axis.

